In Grayscale players take on the role of a recently hired Human Resources manager and must navigate ethical tensions around sexism. Players are granted agency through a streamlined, aestheticized interface made to resemble a corporate e-mail client. Over the course of an in-game week, players will read and respond to e-mails from co-workers with varying outlooks in a toxic, melancholy workplace. Emphatically: our aim is neither to simulate the experience of a woman in the workplace nor to create a training tool. Instead, we aim to help users reflect upon a model of "ambivalent sexism" through storytelling.
Preview Image:

Resource Type:
Allow Download:
Yes
Asset Visibility on Lists:
Public
Topic:
User Added Content:
No
Automatically add resource to users' personal listing:
External link:
License:
Type of Document:
Your Own Document
Type of Animation:
Your Own Animation
Type of Simulator:
Your Own Simulator
Type of Video:
Embed a JWPlayer.com Video
Type of Image:
Your Own Image
Type of Calculator:
Your Own Calculator